The Avernum games take place largely in a subterranean world known as Avernum. In-game art by Phil Foglio lends a more humorous feel to the game. Also Avernum has a maximum of four party members instead of six (with a minor exception of two NPCs in Blades of Avernum). With the design overhaul came improvements to the graphical user interface (GUI) and to the storyline as well. The game also adds varying terrain height, allowing for more interesting map layouts.Īs the first three games in the series are remakes of the Exile series, the primary plot devices remain relatively unchanged, while many new encounters and side-quests are added. Avernum features a 45-degree axonometric display that appears three-dimensional. The original Exile games used a top-down perspective tile-based graphical system, effectively displayed as an X-Y axis wherein each tile in the grid was filled by a base graphic and perhaps an item or character icon. In December 2011, a newer version of Avernum has been released, Avernum: Escape from the Pit, followed by its sequels Avernum 2: Crystal Souls in 2015 and Avernum 3: Ruined World in 2018. The Avernum games, like other Spiderweb Software games, are designed with gameplay and storytelling before graphical elements. The latter games are entirely original built on a newer game engine and not a remake of any previous game. The next three games ( Avernum: Second Trilogy), also by Vogel, were released in 2005, 20 respectively. The first three games in the series and the non-canon Blades of Avernum are remakes of the Exile series by Jeff Vogel, who owns the company, collectively entitled Avernum: First Trilogy. There are six canonical games in the series. Several are available for iPad, and were formerly available for Android. The nation of Avernum is rapidly approaching its final destiny, and you will be at the center of events.Avernum is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software available for Macintosh and Windows-based computers. And yet, through a run of good (or bad) fortune, you find that you have a chance to discover and confront Avernum's enemies. You had a good, simple reason: Soldiers get food. In the midst of all of this chaos, you joined the army. Now chaos and hunger stalk this land, and none seem to be able to find a solution or a way to stop the Slith Horde. Sensing weakness, they struck, destroying much of a weakened Avernum and creating waves of hungry, desperate refugees. Then the denizens of the low tunnels, the savage, reptilian Slithzerikai, emerged. Almost overnight, the mushrooms Avernum needed to feed itself withered and died. Avernum's sole link to the surface world: a single magical portal, small and difficult to maintain. Once a prison colony for rebels and thugs, it is now a wild frontier, full of adventurous souls looking for wealth, fame, and magical power. It is a nation of people living in an enormous warren of tunnels and caverns, far below the surface of the world. * Experience with previous Avernum games is completely unnecessary to enjoy Avernum 6. Unique races and settings make Avernum different from any RPG out there. * Rich game system with over 50 spells and battle disciplines, many character building options, and powerful secret skills to unlock. Many unusual enemies that will require clever tactics to defeat. * A fascinating storyline, full of surprises, treachery, and epic battles. Hundreds of quests, dozens of dungeons and enemy fortresses, and multitudes of characters. As you wander the gigantic world of Avernum, you will experience: * An enormous world. Only you can help your people to get to safety before everything falls apart. A final set of disasters threatens to destroy your homeland in a spasm of famine and warfare. Travel into the strange subterranean land of Avernum, full of dungeons, labyrinths, and constant warfare. Only you can help your people to The epic conclusion of the award-winning Avernum series. Summary: The epic conclusion of the award-winning Avernum series.
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